Website powered by

Simple Rock Procedural Generation with Blender

Hi there! I want to share this simple way to generate rocks procedurally inside Blender. Just make a simple model, throw my modifiers stack on it and voila! You can also play with parameters and world-scale noise to get different results.
The project file is available for free in my store. Let me if it is useful!

Create simple shapes and procedurally convert them into rocks

Create simple shapes and procedurally convert them into rocks

Blend file with project and all modifiers is for free download in my shop

Blend file with project and all modifiers is for free download in my shop

Simple Rock Generator with Blender 2.8 - example of world-scale noise

Almost final look inside SP

Almost final look inside SP